Victor Aguele

I am a Computer Science & Engineering grad from the University of California, Merced. I build real-time systems, backend pipelines, and cross-platform apps. Currently at Buckets AI, working on server-based streaming infrastructure.

Projects

Dirty Dog Game screenshot

Dirty Dog Card Game

A real-time multiplayer card game with a multithreaded TCP server built for low-latency gameplay. Handles concurrent connections with thread-safe data structures and live event broadcasting across clients.

Python Sockets Multithreading TCP/IP
GitHub
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TerminalTime screenshot

Terminal Time

Live camera video streamed to your terminal as ASCII art. Features real-time frame rate control, multi-device camera support, and a multithreaded capture system with brightness-to-character mapping.

C++ Streaming Multithreading ASCII rendering
GitHub
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Experience